Panicbutton

Lead Software Engineer

Austin, TXEngineeringPosted

Category
Engineering
Specialty
Other
Level
Staff / lead
Work arrangement
Onsite
Employment
Full-time
Hiring in
US

Job description

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team.  The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Responsibilities

  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving
  • Participate in strategic planning and technical roadmap development

Requirements

  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving.
  • Participate in strategic planning and technical roadmap development

Bonus

  • Experience with Unreal Engine 4/5 or Unity

Salary Range

  • $150,000 - $220,000

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