Software Engineer, Graphics (Mid to Senior)
Austin, TXEngineeringPosted
- Category
- Engineering
- Specialty
- Other
- Level
- Mid-level
- Work arrangement
- Onsite
- Employment
- Full-time
- Hiring in
- US
- Tags
- C++
Job description
Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.
Requirements
- Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)
- Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques
- Experience debugging rendering issues
- Experience profiling and optimizing both CPU and GPU utilization
- 2+ years C++ development and graphics programming experience
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